On air · chart position #15,270
US Testing Server
Online NA 54.39.102.131:21015 checked 12m ago
Players
US Testing Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:30 UTC14d ago | 0 | – | running | 0 |
| Wed 14 Oct, 21:21 UTC15d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 13:30 UTC15d ago | 0 | – | 0.3 days | 0 |
| Tue 13 Oct, 13:21 UTC16d ago | 0 | – | 1 days | 0 |
| Tue 13 Oct, 01:44 UTC17d ago | 0 | – | 0.5 days | 0 |
| Sat 26 Sep, 20:50 UTC33d ago | 0 | – | 16.2 days | 0 |
| Fri 25 Sep, 23:26 UTC34d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is US Testing Server online, and how reliable is it?
You will find US Testing Server online at this moment. The uptime it reports puts its last restart about 16 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 25 September 2026.
Where is US Testing Server located?
The NA tag is how US Testing Server lists its location: North America. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 54.39.102.131:21015.
Which version of Rust does US Testing Server run?
Rust network protocol 2634 and build 167584 on Windows is what US Testing Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does US Testing Server run smoothly?
The 48-hour average was 20 server fps; the lowest point was 18. At its fullest it held 2,909 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 632 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is US Testing Server?
0 players are on US Testing Server right now. Its average over the past week comes to 0 players.
How does US Testing Server rank against other Rust servers?
On player hours for the past week, US Testing Server is #15,270: top 69% overall and #1,491 in North America.
Wipe days
What does wipe day look like on US Testing Server?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on US Testing Server?
With irregular wipe times on US Testing Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 6 hours.
Rules and world
What are the rules and settings on US Testing Server?
No gather rate appears in the name US Testing Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does US Testing Server run?
The map on US Testing Server is procedural, size 1,024, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: CraggyIsland.
Tags explained
Which Rust Charts lists and filters include US Testing Server?
The Rust Charts lists that carry US Testing Server are: Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on US Testing Server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it — that's the set of tags US Testing Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join US Testing Server?
Enter client.connect 54.39.102.131:21015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.