Rust Charts94,541 playing · live

On air · chart position #6,844

[EU] SINMAS STAGING Livestock

Online 54.36.179.224:28015 checked 11m ago

vanillamoddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#6,844
rank
top 31%
4h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

[EU] SINMAS STAGING Livestock

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75116:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
01020304016:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctMon 28 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:26 UTC4h ago – – running 0
Wed 28 Oct, 10:59 UTC1d ago – – – 0
Tue 27 Oct, 15:03 UTC2d ago – – – 0
Sun 18 Oct, 18:59 UTC10d ago 0 – 8.8 days 0
Mon 28 Sep, 08:10 UTC31d ago 3 halved by day 4 20.5 days 0
Thu 24 Sep, 18:08 UTC34d ago 3 halved by day 2 3.6 days 0
Thu 17 Sep, 12:36 UTC42d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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27 / 1000
From the figures on this page

Quick answers

About the server

Is [EU] SINMAS STAGING Livestock online, and how reliable is it?

Right now [EU] SINMAS STAGING Livestock is running. Going by the reported uptime, it restarted roughly 2 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [EU] SINMAS STAGING Livestock located?

Without a region tag, [EU] SINMAS STAGING Livestock still has a name that points to Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 54.36.179.224:28015 is its address.

Which version of Rust does [EU] SINMAS STAGING Livestock run?

Rust network protocol 2636 and build 169635 on Linux is what [EU] SINMAS STAGING Livestock runs. Joining needs the same protocol on your game; Steam handles the update.

Does [EU] SINMAS STAGING Livestock run smoothly?

It averaged 30 server fps over the last 48 hours, with a floor of 30. Buildings, deployables and all the rest of the world came to as many as 85,000 entities. Memory use peaked at 2,396 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is [EU] SINMAS STAGING Livestock?

[EU] SINMAS STAGING Livestock has 0 of its 50 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak. 18:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does [EU] SINMAS STAGING Livestock rank against other Rust servers?

In the seven-day player hours table, [EU] SINMAS STAGING Livestock is #6,844, inside the top 31% of all ranked servers.

Wipe days

What does wipe day look like on [EU] SINMAS STAGING Livestock?

The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 3 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on [EU] SINMAS STAGING Livestock?

No next wipe can be predicted for [EU] SINMAS STAGING Livestock: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 hours.

Rules and world

What are the rules and settings on [EU] SINMAS STAGING Livestock?

The name [EU] SINMAS STAGING Livestock carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does [EU] SINMAS STAGING Livestock run?

[EU] SINMAS STAGING Livestock runs a procedural map of size 3,400 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include [EU] SINMAS STAGING Livestock?

The Rust Charts lists that carry [EU] SINMAS STAGING Livestock are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [EU] SINMAS STAGING Livestock mean?

The game's server browser sees these tags from [EU] SINMAS STAGING Livestock: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2636 (Protocol): Protocol 2636: join only if your game matches that version; cs169635 (Build): Build 169635 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join [EU] SINMAS STAGING Livestock?

Enter client.connect 54.36.179.224:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://sinmas.eu is where its website sits.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2636
Protocol Protocol 2636: join only if your game matches that version.
cs169635
Build Build 169635 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.