Off air · chart position #12,178
4Netplayers MrWolfCommunity
Offline 51.89.172.53:27200 checked 1d ago
Players
4Netplayers MrWolfCommunity
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 03:26 UTC3d ago | 2 | – | running | 0 |
| Tue 6 Oct, 13:18 UTC23d ago | 2 | halved by day 10 | 19.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 4Netplayers MrWolfCommunity online, and how reliable is it?
You will not get on 4Netplayers MrWolfCommunity just now: it is offline, last seen 46 hours ago. The uptime it reports puts its last restart about 35 hours ago. 120 of 168 hours is what it managed over the past 7 full days, 71% of the time. The first record Rust Charts holds of it is 6 October 2026.
Where is 4Netplayers MrWolfCommunity located?
There's no region listed for 4Netplayers MrWolfCommunity. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 51.89.172.53:27200.
Which version of Rust does 4Netplayers MrWolfCommunity run?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does 4Netplayers MrWolfCommunity run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 82,708 entities. At most it took 2,965 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is 4Netplayers MrWolfCommunity?
4Netplayers MrWolfCommunity is offline at the moment; the last sighting was 46 hours ago. Over the last week it averaged 0 players; the high point was 2. 16:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does 4Netplayers MrWolfCommunity rank against other Rust servers?
In the seven-day player hours table, 4Netplayers MrWolfCommunity is #12,178, inside the top 55% of all ranked servers.
Wipe schedule
What does wipe day look like on 4Netplayers MrWolfCommunity?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 36 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on 4Netplayers MrWolfCommunity?
A single monthly wipe, the force wipe, is all 4Netplayers MrWolfCommunity runs. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 3 days 11 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on 4Netplayers MrWolfCommunity?
No gather rate appears in the name 4Netplayers MrWolfCommunity. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does 4Netplayers MrWolfCommunity run?
4Netplayers MrWolfCommunity runs a procedural map of size 3,750 with seed 1173896604, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include 4Netplayers MrWolfCommunity?
These Rust Charts lists include 4Netplayers MrWolfCommunity: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on 4Netplayers MrWolfCommunity mean?
These are the tags 4Netplayers MrWolfCommunity makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join 4Netplayers MrWolfCommunity?
Enter client.connect 51.89.172.53:27200 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.