Rust Charts83,167 playing · live

Off air · chart position #12,178

4Netplayers MrWolfCommunity

Offline 51.89.172.53:27200 checked 1d ago

monthly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
0
7-day average
peak 2
#12,178
rank
top 55%
3d ago
last wipe
monthly schedule
7d 4h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

4Netplayers MrWolfCommunity

1on now · 48h peak 2
AveragePeak
00.511.5215:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

19.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:26 UTC3d ago 2 – running 0
Tue 6 Oct, 13:18 UTC23d ago 2 halved by day 10 19.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
241 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
31 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 73 on average
114 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 67 on average
375 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 67 on average
333 / 1000
From the figures on this page

Quick answers

Server details

Is 4Netplayers MrWolfCommunity online, and how reliable is it?

You will not get on 4Netplayers MrWolfCommunity just now: it is offline, last seen 46 hours ago. The uptime it reports puts its last restart about 35 hours ago. 120 of 168 hours is what it managed over the past 7 full days, 71% of the time. The first record Rust Charts holds of it is 6 October 2026.

Where is 4Netplayers MrWolfCommunity located?

There's no region listed for 4Netplayers MrWolfCommunity. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 51.89.172.53:27200.

Which version of Rust does 4Netplayers MrWolfCommunity run?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does 4Netplayers MrWolfCommunity run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 82,708 entities. At most it took 2,965 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is 4Netplayers MrWolfCommunity?

4Netplayers MrWolfCommunity is offline at the moment; the last sighting was 46 hours ago. Over the last week it averaged 0 players; the high point was 2. 16:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does 4Netplayers MrWolfCommunity rank against other Rust servers?

In the seven-day player hours table, 4Netplayers MrWolfCommunity is #12,178, inside the top 55% of all ranked servers.

Wipe schedule

What does wipe day look like on 4Netplayers MrWolfCommunity?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 36 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on 4Netplayers MrWolfCommunity?

A single monthly wipe, the force wipe, is all 4Netplayers MrWolfCommunity runs. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 3 days 11 hours is how long ago its current world was made. The tags state a monthly wipe schedule.

How it is set up

What are the rules and settings on 4Netplayers MrWolfCommunity?

No gather rate appears in the name 4Netplayers MrWolfCommunity. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does 4Netplayers MrWolfCommunity run?

4Netplayers MrWolfCommunity runs a procedural map of size 3,750 with seed 1173896604, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include 4Netplayers MrWolfCommunity?

These Rust Charts lists include 4Netplayers MrWolfCommunity: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on 4Netplayers MrWolfCommunity mean?

These are the tags 4Netplayers MrWolfCommunity makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join 4Netplayers MrWolfCommunity?

Enter client.connect 51.89.172.53:27200 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.