Off air · chart position #15,323
4Netplayers Rust Server
Offline 51.83.238.197:28100 checked 1h ago
Players
4Netplayers Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:04 UTC11d ago | 2 | – | running | 0 |
| Sun 11 Oct, 18:38 UTC17d ago | 1 | held half | 6 days | 0 |
| Sun 4 Oct, 11:03 UTC25d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server is down at the moment, having last been seen 1 hours ago. About 3 days 1 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 4 October 2026.
Where is 4Netplayers Rust Server located?
There's no region listed for 4Netplayers Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 51.83.238.197:28100.
Which version of Rust does 4Netplayers Rust Server run?
The build behind 4Netplayers Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does 4Netplayers Rust Server run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 91,494 entities. At most it took 2,827 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server is offline at the moment; the last sighting was 1 hours ago. 0 players was the seven-day average.
How does 4Netplayers Rust Server rank against other Rust servers?
In the seven-day player hours table, 4Netplayers Rust Server is #15,323, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on 4Netplayers Rust Server?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 18 hours in. Half the peak was the floor until the next wipe in 50% of recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on 4Netplayers Rust Server?
No next wipe can be predicted for 4Netplayers Rust Server: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 11 days 16 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on 4Netplayers Rust Server?
The name 4Netplayers Rust Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 15867623, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include 4Netplayers Rust Server?
The Rust Charts lists that carry 4Netplayers Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags 4Netplayers Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join 4Netplayers Rust Server?
Enter client.connect 51.83.238.197:28100 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.