Off air · chart position #15,348
CSE Network | Rust | DEV
Offline EU 51.83.197.88:28015 checked 5d ago
Players
CSE Network | Rust | DEV
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 00:08 UTC, in 4d 3h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:08 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is CSE Network | Rust | DEV online, and how reliable is it?
You will not get on CSE Network | Rust | DEV just now: it is offline, last seen 5 days 9 hours ago. Of the past 7 full days it was running for 15 of 168 hours, or 9% of the time. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is CSE Network | Rust | DEV located?
CSE Network | Rust | DEV gives its location as Europe, using the EU tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 51.83.197.88:28015 is its address.
Which version of Rust does CSE Network | Rust | DEV run?
Rust network protocol 2635 and build 168909 on Linux is what CSE Network | Rust | DEV runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is CSE Network | Rust | DEV?
Last seen 5 days 9 hours ago, CSE Network | Rust | DEV is currently offline. Averaged over seven days, it drew 0 players.
How does CSE Network | Rust | DEV rank against other Rust servers?
On player hours for the past week, CSE Network | Rust | DEV is #15,348: top 69% overall and #2,570 in Europe. In the trio group, this one holds rank #526.
Wipe schedule
What does wipe day look like on CSE Network | Rust | DEV?
Its recent wipes peaked at an average of 1 players. 19 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on CSE Network | Rust | DEV?
The record holds too few of CSE Network | Rust | DEV's wipes to confirm the schedule, so the tag drives the prediction. Expect the next wipe on Monday 2 November at 00:08 UTC. The world it runs now dates from 9 days 20 hours. The tags state a wipe schedule of every two weeks.
Rules and world
What are the rules and settings on CSE Network | Rust | DEV?
The name CSE Network | Rust | DEV carries no gather rate. trio gives a group limit of 3 players. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does CSE Network | Rust | DEV run?
Generated by the game, the map on CSE Network | Rust | DEV is procedural.
Lists and filters
Which Rust Charts lists and filters include CSE Network | Rust | DEV?
The Rust Charts lists that carry CSE Network | Rust | DEV are: EU Rust servers, Modded Rust servers and Trio Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on CSE Network | Rust | DEV mean?
The game's server browser sees these tags from CSE Network | Rust | DEV: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts3 (Group limit): The team cap is 3; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join CSE Network | Rust | DEV?
Enter client.connect 51.83.197.88:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.