Rust Charts60,014 playing · live

On air · chart position #3,404

[SEA] Malaysian Rust Community

Online EA 51.79.181.190:10000 checked 22m ago

weekly wipes oxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
1
7-day average
peak 7
#3,404
rank
top 15% · #294 in EA
6d ago
last wipe
weekly schedule
14h
next wipe
Fri 30 Oct, 15:32 UTC

Players

[SEA] Malaysian Rust Community

0on now · 48h peak 3
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:32 UTC, in 14h. Every 7 days 1 hours · medium confidence

7 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 2

Coming wipes

14h
Fri 30 Oct, 15:32 UTC
6d 18h
Thu 5 Nov, 19:00 UTC
FW
7d 16h
Fri 6 Nov, 17:02 UTC
14d 17h
Fri 13 Nov, 18:31 UTC
21d 19h
Fri 20 Nov, 20:01 UTC
28d 20h
Fri 27 Nov, 21:30 UTC
34d 18h
Thu 3 Dec, 19:00 UTC
FW
35d 22h
Fri 4 Dec, 23:00 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:03 UTC6d ago 7 – running 0
Fri 16 Oct, 14:54 UTC13d ago 5 halved by day 5 7 days 0
Fri 9 Oct, 13:25 UTC20d ago 6 halved by day 2 7.1 days 0
Thu 1 Oct, 23:22 UTC FW28d ago 3 halved by day 2 7.6 days 1
Sat 26 Sep, 12:57 UTC33d ago 4 held half 5.4 days 0
Sun 20 Sep, 04:45 UTC39d ago 4 held half 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is [SEA] Malaysian Rust Community online, and how reliable is it?

Right now [SEA] Malaysian Rust Community is running. Going by the reported uptime, it restarted roughly 6 days 9 hours ago. 143 of 168 hours is what it managed over the past 7 full days, 85% of the time. Rust Charts has tracked it since 13 September 2026.

Where is [SEA] Malaysian Rust Community located?

With its EA tag, [SEA] Malaysian Rust Community puts itself in Asia. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 51.79.181.190:10000.

Which version of Rust does [SEA] Malaysian Rust Community run?

Rust network protocol 2635 and build 168909 on Linux is the version [SEA] Malaysian Rust Community runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [SEA] Malaysian Rust Community run smoothly?

The 48-hour average was 190 server fps; the lowest point was 156. At its fullest it held 102,175 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,609 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is [SEA] Malaysian Rust Community?

[SEA] Malaysian Rust Community has 0 of its 50 slots filled right now. Over the last week it averaged 1 players; the high point was 7. 14:00 UTC was the peak of the last 48 hours, with 3 players on average.

How does [SEA] Malaysian Rust Community rank against other Rust servers?

On player hours for the past week, [SEA] Malaysian Rust Community is #3,404: top 15% overall and #294 in Asia.

Wipe schedule

What does wipe day look like on [SEA] Malaysian Rust Community?

Its recent wipes peaked at an average of 6 players. 25 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 40% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [SEA] Malaysian Rust Community?

About every 7 days is how often [SEA] Malaysian Rust Community has wiped lately. The wipe after this one is due Friday 30 October at 15:32 UTC. The world it runs now dates from 6 days 10 hours. A weekly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on [SEA] Malaysian Rust Community?

You will not find a gather rate in the name [SEA] Malaysian Rust Community. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does [SEA] Malaysian Rust Community run?

A procedural map of size 4,050 with seed 2147483647, generated by the game, is what [SEA] Malaysian Rust Community runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include [SEA] Malaysian Rust Community?

These Rust Charts lists include [SEA] Malaysian Rust Community: Rust community servers, unmodded. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [SEA] Malaysian Rust Community mean?

The game's server browser sees these tags from [SEA] Malaysian Rust Community: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; EA (East Asia): The server browser files this one under East Asia. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join [SEA] Malaysian Rust Community?

Enter client.connect 51.79.181.190:10000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EA
East Asia The server browser files this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.