On air · chart position #4,044
Test Server
Online 51.77.59.48:28015 checked 10m ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 03:23 UTC4d ago | 1 | – | running | 1 |
| Wed 7 Oct, 12:20 UTC21d ago | 1 | halved by day 1 | 17.6 days | 0 |
| Thu 17 Sep, 01:36 UTC42d ago | 3 | halved by day 3 | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test Server online, and how reliable is it?
You will find Test Server online at this moment. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Test Server located?
No region is published by Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 51.77.59.48:28015.
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Test Server?
Right now 1 players are on Test Server, out of 500 slots. Over the last week it averaged 1 players; the high point was 2. Over the past 48 hours, 16:00 UTC drew the most, at 1 players on average.
How does Test Server rank against other Rust servers?
In the seven-day player hours table, Test Server is #4,044, inside the top 18% of all ranked servers.
Wipes and resets
What does wipe day look like on Test Server?
Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Test Server?
With irregular wipe times on Test Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 2 hours.
Settings and map
What are the rules and settings on Test Server?
You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does Test Server run?
Generated by the game, the map on Test Server is procedural.
Lists and filters
Which Rust Charts lists and filters include Test Server?
The Rust Charts lists that carry Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Test Server mean?
The game's server browser sees these tags from Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Test Server?
Press F1 in Rust to open the console and type client.connect 51.77.59.48:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.