Rust Charts32,585 playing · live

On air · chart position #4,044

Test Server

Online 51.77.59.48:28015 checked 10m ago

Launch Rust and join
48 hours · an hour a bar · full height is 500
1/ 500
players now
0% full
1
7-day average
peak 2
#4,044
rank
top 18%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Test Server

1on now · 48h peak 2
AveragePeak
00.511.5207:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 7 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 03:23 UTC4d ago 1 – running 1
Wed 7 Oct, 12:20 UTC21d ago 1 halved by day 1 17.6 days 0
Thu 17 Sep, 01:36 UTC42d ago 3 halved by day 3 20.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
162 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
152 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
66 / 200
From the figures on this page

Quick answers

Host and version

Is Test Server online, and how reliable is it?

You will find Test Server online at this moment. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Test Server located?

No region is published by Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 51.77.59.48:28015.

Which version of Rust does Test Server run?

Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Test Server?

Right now 1 players are on Test Server, out of 500 slots. Over the last week it averaged 1 players; the high point was 2. Over the past 48 hours, 16:00 UTC drew the most, at 1 players on average.

How does Test Server rank against other Rust servers?

In the seven-day player hours table, Test Server is #4,044, inside the top 18% of all ranked servers.

Wipes and resets

What does wipe day look like on Test Server?

Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Test Server?

With irregular wipe times on Test Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 2 hours.

Settings and map

What are the rules and settings on Test Server?

You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.

Which map does Test Server run?

Generated by the game, the map on Test Server is procedural.

Lists and filters

Which Rust Charts lists and filters include Test Server?

The Rust Charts lists that carry Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Test Server mean?

The game's server browser sees these tags from Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Test Server?

Press F1 in Rust to open the console and type client.connect 51.77.59.48:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.