Off air · chart position #16,880
Paul's Test Server
Offline 51.6.180.196:28015 checked 29d ago
Players
Paul's Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Paul's Test Server online, and how reliable is it?
Paul's Test Server is down at the moment, having last been seen 29 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 27 September 2026.
Where is Paul's Test Server located?
No region is published by Paul's Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 51.6.180.196:28015.
Which version of Rust does Paul's Test Server run?
Rust network protocol 2633 and build 165217 on Windows is the version Paul's Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Paul's Test Server?
Last seen 29 days 10 hours ago, Paul's Test Server is currently offline.
How does Paul's Test Server rank against other Rust servers?
The top 71% of ranked servers includes Paul's Test Server, at #16,880 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Paul's Test Server?
Paul's Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 31 days 13 hours.
Rules and world
What are the rules and settings on Paul's Test Server?
You will not find a gather rate in the name Paul's Test Server. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Paul's Test Server run?
Generated by the game, the map on Paul's Test Server is procedural.
Tag guide
Which Rust Charts lists and filters include Paul's Test Server?
The Rust Charts lists that carry Paul's Test Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Paul's Test Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags Paul's Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Paul's Test Server?
The console is behind F1 in Rust: enter client.connect 51.6.180.196:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.