Off air · chart position #15,291
A Shockbyte x Discord Production Rust Server
Offline 51.38.155.227:26721 checked 10d ago
Players
A Shockbyte x Discord Production Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
A Shockbyte x Discord Production Rust Server is down at the moment, having last been seen 10 days 13 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 17 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
From A Shockbyte x Discord Production Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 51.38.155.227:26721.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is A Shockbyte x Discord Production Rust Server?
Last seen 10 days 13 hours ago, A Shockbyte x Discord Production Rust Server is currently offline.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte x Discord Production Rust Server is #15,291, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 12 days 3 hours.
Rules and world
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?
These Rust Charts lists include A Shockbyte x Discord Production Rust Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join A Shockbyte x Discord Production Rust Server?
The console is behind F1 in Rust: enter client.connect 51.38.155.227:26721 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.