Rust Charts102,404 playing · live

On air · chart position #15,327

A Shockbyte x Discord Production Rust Server

Online 51.38.155.203:27099 checked 10m ago

Launch Rust and join
48 hours · an hour a bar · full height is 125
0/ 125
players now
0% full
0
7-day average
peak –
#15,327
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

A Shockbyte x Discord Production Rust Server

0on now
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 23:14 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
346 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
445 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
980 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
991 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
45 / 250
From the figures on this page

Quick answers

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now A Shockbyte x Discord Production Rust Server is running. The uptime it reports puts its last restart about 3 days 5 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 17 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

From A Shockbyte x Discord Production Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 51.38.155.203:27099 is its address.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte x Discord Production Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Never under 101, and 139 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 116,910 entities. Memory use peaked at 5,607 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

Right now 0 players are on A Shockbyte x Discord Production Rust Server, out of 125 slots. 0 players was the seven-day average.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over the past week put A Shockbyte x Discord Production Rust Server at #15,327, among the top 69% of ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 11 days 18 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does A Shockbyte x Discord Production Rust Server run?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 4,500, seed 50000, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Charts lists include A Shockbyte x Discord Production Rust Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser sees these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival, in the standard Rust form; mp125 (Max players): It has 125 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.203:27099 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp125
Max players It has 125 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.