Players
Legion Network | One Grid US | Land of Ash
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Legion Network | One Grid US | Land of Ash online, and how reliable is it?
You will not get on Legion Network | One Grid US | Land of Ash just now: it is offline, last seen 1 hours ago. Going by the reported uptime, it restarted roughly 6 days 21 hours ago. It stayed up 85% of the last 7 full days, 143 of 168 hours. The first record Rust Charts holds of it is 21 October 2026.
Where is Legion Network | One Grid US | Land of Ash located?
The NA tag is how Legion Network | One Grid US | Land of Ash lists its location: North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 51.222.244.171:25579 is its address.
Which version of Rust does Legion Network | One Grid US | Land of Ash run?
The build behind Legion Network | One Grid US | Land of Ash is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does Legion Network | One Grid US | Land of Ash run smoothly?
Never under 212, and 239 server fps on average, is how the last 48 hours went. At its fullest it held 8,482 entities: buildings, deployables and the rest of the world. At most it took 3,551 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Legion Network | One Grid US | Land of Ash?
Last seen 1 hours ago, Legion Network | One Grid US | Land of Ash is currently offline. Averaging 0 players across seven days, it reached 3 at most.
How does Legion Network | One Grid US | Land of Ash rank against other Rust servers?
The last seven days of player hours put Legion Network | One Grid US | Land of Ash at #6,256, top 28% of ranked servers, and #1,008 in North America.
Wipes and resets
What is the wipe schedule on Legion Network | One Grid US | Land of Ash?
The record of Legion Network | One Grid US | Land of Ash's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 8 days 18 hours.
Settings and map
What are the rules and settings on Legion Network | One Grid US | Land of Ash?
You will not find a gather rate in the name Legion Network | One Grid US | Land of Ash. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Legion Network | One Grid US | Land of Ash run?
Legion Network | One Grid US | Land of Ash runs a procedural map of size 1,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Legion Network | One Grid US | Land of Ash?
The Rust Charts lists that carry Legion Network | One Grid US | Land of Ash are: Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Legion Network | One Grid US | Land of Ash mean?
These are the tags Legion Network | One Grid US | Land of Ash makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Legion Network | One Grid US | Land of Ash?
Press F1 in Rust to open the console and type client.connect 51.222.244.171:25579. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/jsSEd8JUn5.
