Rust Charts79,700 playing · live

On air · chart position #11,305

VeryGames.com Rust Server

Online 51.210.79.102:22554 checked 11m ago

moddedoxidepve
Launch Rust and join
48 hours · an hour a bar · full height is 1
0/ 1
players now
0% full
0
7-day average
peak 1
#11,305
rank
top 51%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

VeryGames.com Rust Server

0on now
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:34 UTC2d ago 0 – running 0
Mon 26 Oct, 11:25 UTC3d ago 1 – 1.2 days 0
Sun 25 Oct, 13:30 UTC4d ago 1 – 0.9 days 0
Fri 23 Oct, 09:17 UTC6d ago 1 held half 2.2 days 0
Wed 21 Oct, 16:39 UTC8d ago 1 – 1.7 days 0
Mon 19 Oct, 16:32 UTC10d ago 1 halved by day 1 2 days 0
Sat 17 Oct, 12:14 UTC12d ago 1 halved by day 1 2.2 days 0
Sun 11 Oct, 09:18 UTC18d ago 1 halved by day 1 6.1 days 0
Fri 9 Oct, 21:31 UTC20d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
263 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
236 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
83 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
17 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
63 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
0 / 100
From the figures on this page

Quick answers

About the server

Is VeryGames.com Rust Server online, and how reliable is it?

VeryGames.com Rust Server is up as you read this. Going by the reported uptime, it restarted roughly 20 hours ago. It stayed up 84% of the last 7 full days, 141 of 168 hours. Its earliest entry with Rust Charts dates from 9 October 2026.

Where is VeryGames.com Rust Server located?

There's no region listed for VeryGames.com Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 51.210.79.102:22554.

Which version of Rust does VeryGames.com Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the version VeryGames.com Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Does VeryGames.com Rust Server run smoothly?

Never under 30, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 91,600 entities: buildings, deployables and the rest of the world. At most it took 2,700 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is VeryGames.com Rust Server?

On VeryGames.com Rust Server, 0 players are in and 1 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.

How does VeryGames.com Rust Server rank against other Rust servers?

The top 51% of ranked servers includes VeryGames.com Rust Server, at #11,305 on player hours for the last week.

Wipe days

What does wipe day look like on VeryGames.com Rust Server?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on VeryGames.com Rust Server?

With irregular wipe times on VeryGames.com Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 2 days 6 hours.

Settings and map

What are the rules and settings on VeryGames.com Rust Server?

No gather rate appears in the name VeryGames.com Rust Server. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does VeryGames.com Rust Server run?

VeryGames.com Rust Server runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include VeryGames.com Rust Server?

The Rust Charts lists that carry VeryGames.com Rust Server are: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on VeryGames.com Rust Server mean?

The game's server browser sees these tags from VeryGames.com Rust Server: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join VeryGames.com Rust Server?

Enter client.connect 51.210.79.102:22554 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players 1 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.