Rust Charts87,370 playing · live

On air · chart position #5,977

QUICK TEST

Online EU 51.195.88.143:20520 checked 11m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
0/ 200
players now
0% full
0
7-day average
peak 3
#5,977
rank
top 27% · #1866 in EU
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

QUICK TEST

0on now · 48h peak 3
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:59 UTC4d ago 0 – running 0
Sun 18 Oct, 18:42 UTC9d ago 2 halved by day 1 4.1 days 0
Sun 18 Oct, 09:19 UTC9d ago 3 – 0.4 days 0
Sat 17 Oct, 19:04 UTC10d ago 3 – 0.6 days 0
Sun 11 Oct, 08:47 UTC16d ago 1 halved by day 2 6.4 days 0
Sat 3 Oct, 02:07 UTC24d ago 0 – 8.3 days 0
Fri 25 Sep, 12:02 UTC32d ago 0 – 7.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
176 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
150 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
54 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
26 / 1000
From the figures on this page

Quick answers

Host and version

Is QUICK TEST online, and how reliable is it?

Right now QUICK TEST is running. About 4 days 21 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is QUICK TEST located?

With its EU tag, QUICK TEST puts itself in Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 51.195.88.143:20520.

Which version of Rust does QUICK TEST run?

Rust network protocol 2635 and build 167781 on Linux is what QUICK TEST runs. Steam updates your game for you; all you need is the same protocol to join.

Does QUICK TEST run smoothly?

Never under 56, and 60 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 44,772 entities. At most it took 3,207 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is QUICK TEST?

QUICK TEST has 0 of its 200 slots filled right now. Seven-day figures: 0 players on average and 3 at the peak. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 2 players.

How does QUICK TEST rank against other Rust servers?

The last seven days of player hours put QUICK TEST at #5,977, top 27% of ranked servers, and #1,866 in Europe.

Wipes and resets

What does wipe day look like on QUICK TEST?

Its recent wipes peaked at an average of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on QUICK TEST?

With irregular wipe times on QUICK TEST, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 4 days 23 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on QUICK TEST?

You will not find a gather rate in the name QUICK TEST. 40 players is the maximum for a group. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does QUICK TEST run?

A procedural map of size 3,500 with seed 2110746573, generated by the game, is what QUICK TEST runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include QUICK TEST?

These Rust Charts lists include QUICK TEST: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on QUICK TEST mean?

gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): 200 slots are available; ts40 (Group limit): Teams are capped at 40; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): The server browser files this one under Europe — that's the set of tags QUICK TEST publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join QUICK TEST?

The console is behind F1 in Rust: enter client.connect 51.195.88.143:20520 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/quickrust.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2635,EU,gmrust,cs167781,ts40,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp200
Max players 200 slots are available.
ts40
Group limit Teams are capped at 40.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.