Rust Charts103,409 playing · live

On air · chart position #8,513

AggreSSive 10x Night zombies // kits // skin // events // quest

Online 51.195.190.85:25578 checked 12m ago

10x moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#8,513
rank
top 38%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AggreSSive 10x Night zombies // kits // skin // events // quest

0on now · 48h peak 1
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:15 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W
EU · groups of 6 · 10x · weekly · 204 on average
334 / 400
TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST
EA · groups of 6 · 10x · weekly · 36 on average
16 / 200
[BR/LATAM] RUSTICO 10X | FULLWIPE 27/10
SA · groups of 5 · 10x · weekly · 10 on average
5 / 200
KRASNOYARSK X10 | MAX 5
EU · groups of 5 · 10x · weekly · 8 on average
2 / 100
[EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events|
EU · groups of 5 · 10x · monthly · 3 on average
7 / 100
Nyx - EU 10x | No BPs | Kits | Shop
EU · groups of 6 · 10x · monthly · 2 on average
3 / 120
From the figures on this page

Quick answers

Host and version

Is AggreSSive 10x Night zombies // kits // skin // events // quest online, and how reliable is it?

Right now AggreSSive 10x Night zombies // kits // skin // events // quest is running. About 7 hours ago is when it last restarted, to go by the uptime it reports. Of the past 2 full days it was running for 46 of 48 hours, or 96% of the time. The first record Rust Charts holds of it is 26 October 2026.

Where is AggreSSive 10x Night zombies // kits // skin // events // quest located?

There's no region listed for AggreSSive 10x Night zombies // kits // skin // events // quest. Rust Charts shows the location a server claims, not where the machine actually is. 51.195.190.85:25578 is its address.

Which version of Rust does AggreSSive 10x Night zombies // kits // skin // events // quest run?

The build behind AggreSSive 10x Night zombies // kits // skin // events // quest is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does AggreSSive 10x Night zombies // kits // skin // events // quest run smoothly?

The 48-hour average was 59 server fps; the lowest point was 7. At its fullest it held 96,107 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,859 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is AggreSSive 10x Night zombies // kits // skin // events // quest?

Right now 0 players are on AggreSSive 10x Night zombies // kits // skin // events // quest, out of 100 slots. Over the last week it averaged 0 players; the high point was 1. 20:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does AggreSSive 10x Night zombies // kits // skin // events // quest rank against other Rust servers?

In the seven-day player hours table, AggreSSive 10x Night zombies // kits // skin // events // quest is #8,513, inside the top 38% of all ranked servers.

Wipe days

What does wipe day look like on AggreSSive 10x Night zombies // kits // skin // events // quest?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on AggreSSive 10x Night zombies // kits // skin // events // quest?

AggreSSive 10x Night zombies // kits // skin // events // quest's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 2 days 18 hours.

How it is set up

What are the rules and settings on AggreSSive 10x Night zombies // kits // skin // events // quest?

The name of AggreSSive 10x Night zombies // kits // skin // events // quest states a 10x gather rate. The group limit is 6 players. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does AggreSSive 10x Night zombies // kits // skin // events // quest run?

A procedural map of size 3,950 with seed 654169880, generated by the game, is what AggreSSive 10x Night zombies // kits // skin // events // quest runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include AggreSSive 10x Night zombies // kits // skin // events // quest?

The Rust Charts lists that carry AggreSSive 10x Night zombies // kits // skin // events // quest are: Rust servers filtered by gather rate, Modded Rust servers and Rust zombie server charts. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.

What do the server tags on AggreSSive 10x Night zombies // kits // skin // events // quest mean?

The game's server browser sees these tags from AggreSSive 10x Night zombies // kits // skin // events // quest: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join AggreSSive 10x Night zombies // kits // skin // events // quest?

Press F1 in Rust to open the console and type client.connect 51.195.190.85:25578. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts6,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.