Rust Charts91,106 playing · live

On air · chart position #2,117

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

Online 51.161.194.79:28015 checked 9m ago

vanillaoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 125
2/ 125
players now
2% full
2
7-day average
peak 8
#2,117
rank
top 9%
4h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

2on now · 48h peak 6
AveragePeakWipe
0246822:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 17:11 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040022:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 17:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.4 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6.5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:44 UTC9h ago – – running 2
Fri 16 Oct, 01:51 UTC13d ago 8 – – 1
Thu 1 Oct, 18:30 UTC FW28d ago 5 held half 14.3 days 1
Tue 29 Sep, 00:46 UTC30d ago 6 held half 2.7 days 0
Thu 17 Sep, 14:16 UTC42d ago 5 halved by day 9 11.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 148 on average
84 / 250
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 122 on average
13 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 48 on average
22 / 150
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 37 on average
59 / 100
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 29 on average
31 / 200
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
10 / 100
From the figures on this page

Quick answers

Host and version

Is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe online, and how reliable is it?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is up as you read this. About 1 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe located?

No region tag is published by Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, but its name points to Oceania. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 51.161.194.79:28015.

Which version of Rust does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?

Rust network protocol 2635 and build 168909 on Linux is the version Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe runs. Steam updates your game for you; all you need is the same protocol to join.

Does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run smoothly?

Never under 95, and 150 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 99,855 entities. Its memory climbed as high as 4,584 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe has 2 of its 125 slots filled right now. Averaging 2 players across seven days, it reached 8 at most. The busiest stretch of the last 48 hours came at 07:00 UTC, averaging 5 players.

How does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe rank against other Rust servers?

The top 9% of ranked servers includes Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, at #2,117 on player hours for the last week.

Wipe days

What does wipe day look like on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Its recent wipes peaked at an average of 6 players. The crowd on the latest wipe hit its peak 6 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. By day 6.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

No next wipe can be predicted for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 4 hours.

Rules and world

What are the rules and settings on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

No gather rate appears in the name Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. You will find Oxide plugins running. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.

Which map does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?

The map on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is procedural, size 4,250, seed 174677, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

The Rust Charts lists that carry Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe are: Rust servers in Oceania, Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe mean?

These are the tags Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): Plugins are handled by Oxide (uMod). The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Press F1 in Rust to open the console and type client.connect 51.161.194.79:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/KNDVnjhks.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players 125 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.