On air · chart position #15,264
A Shockbyte Rust Server
Online 51.161.145.165:22272 checked 10m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is running. Going by the reported uptime, it restarted roughly 43 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 10 October 2026.
Where is A Shockbyte Rust Server located?
There's no region listed for A Shockbyte Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 51.161.145.165:22272.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does A Shockbyte Rust Server run smoothly?
Never under 237, and 240 server fps on average, is how the last 48 hours went. At its fullest it held 8,356 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,485 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 players are in and 40 slots are the ceiling. 0 players was the seven-day average.
How does A Shockbyte Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte Rust Server is #15,264, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 19 days 17 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags A Shockbyte Rust Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console and type client.connect 51.161.145.165:22272. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.