Rust Charts42,593 playing · live

On air · chart position #15,264

A Shockbyte Rust Server

Online 51.161.145.165:22272 checked 10m ago

Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak –
#15,264
rank
top 69%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

A Shockbyte Rust Server

0on now
AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
47 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
86 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
225 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
8 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
278 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
274 / 275
From the figures on this page

Quick answers

Host and version

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. Going by the reported uptime, it restarted roughly 43 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 10 October 2026.

Where is A Shockbyte Rust Server located?

There's no region listed for A Shockbyte Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 51.161.145.165:22272.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.

Does A Shockbyte Rust Server run smoothly?

Never under 237, and 240 server fps on average, is how the last 48 hours went. At its fullest it held 8,356 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,485 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in and 40 slots are the ceiling. 0 players was the seven-day average.

How does A Shockbyte Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte Rust Server is #15,264, inside the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 19 days 17 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags A Shockbyte Rust Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console and type client.connect 51.161.145.165:22272. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.