Off air · chart position #16,615
Firedasherskull's Server [AU]
Offline 51.161.145.147:23853 checked 28d ago
Players
Firedasherskull's Server [AU]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 08:48 UTC39d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Firedasherskull's Server [AU] online, and how reliable is it?
Right now Firedasherskull's Server [AU] is not running; the last sighting was 28 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Firedasherskull's Server [AU] located?
Without a region tag, Firedasherskull's Server [AU] still has a name that points to Oceania. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 51.161.145.147:23853.
Which version of Rust does Firedasherskull's Server [AU] run?
Rust network protocol 2633 and build 165217 on Linux is the version Firedasherskull's Server [AU] runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Firedasherskull's Server [AU]?
Last seen 28 days 7 hours ago, Firedasherskull's Server [AU] is currently offline.
How does Firedasherskull's Server [AU] rank against other Rust servers?
The top 70% of ranked servers includes Firedasherskull's Server [AU], at #16,615 on player hours for the last week.
Wipe schedule
What does wipe day look like on Firedasherskull's Server [AU]?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on Firedasherskull's Server [AU]?
Firedasherskull's Server [AU]'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 39 days 5 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Firedasherskull's Server [AU]?
No gather rate appears in the name Firedasherskull's Server [AU]. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Firedasherskull's Server [AU] run?
A procedural map of size 4,500 with seed 50000, generated by the game, is what Firedasherskull's Server [AU] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Firedasherskull's Server [AU]?
These Rust Charts lists include Firedasherskull's Server [AU]: Rust servers in Oceania and Modded Rust servers. On the server list, these filters put it in view: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Firedasherskull's Server [AU] mean?
These are the tags Firedasherskull's Server [AU] makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Firedasherskull's Server [AU]?
The console is behind F1 in Rust: enter client.connect 51.161.145.147:23853 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.