Rust Charts35,972 playing · live

On air · chart position #4,303

Delimited Gaming Private PvE

Online 50.35.89.41:28015 checked 7m ago

vanilla
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak 2
#4,303
rank
top 19%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Delimited Gaming Private PvE

0on now · 48h peak 1
AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:59 UTC19d ago 2 – running 1
Fri 2 Oct, 22:53 UTC26d ago 1 halved by day 2 6.9 days 0
Thu 1 Oct, 22:42 UTC FW27d ago 1 – 1 days 0
Sun 27 Sep, 02:34 UTC32d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
160 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
95 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
17 / 200
From the figures on this page

Quick answers

About the server

Is Delimited Gaming Private PvE online, and how reliable is it?

Delimited Gaming Private PvE is up as you read this. About 3 days 1 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Delimited Gaming Private PvE located?

From Delimited Gaming Private PvE, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 50.35.89.41:28015.

Which version of Rust does Delimited Gaming Private PvE run?

Rust network protocol 2635 and build 168909 on Linux is the version Delimited Gaming Private PvE runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Delimited Gaming Private PvE run smoothly?

It averaged 226 server fps over the last 48 hours, with a floor of 164. Buildings, deployables and all the rest of the world came to as many as 129,713 entities. Its memory climbed as high as 4,416 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is Delimited Gaming Private PvE?

The live count for Delimited Gaming Private PvE is 0 players. Averaging 0 players across seven days, it reached 2 at most. 10:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does Delimited Gaming Private PvE rank against other Rust servers?

The top 19% of ranked servers includes Delimited Gaming Private PvE, at #4,303 on player hours for the last week.

Wipe days

What does wipe day look like on Delimited Gaming Private PvE?

Its recent wipes peaked at an average of 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 50% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Delimited Gaming Private PvE?

No next wipe can be predicted for Delimited Gaming Private PvE: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 6 days 8 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Delimited Gaming Private PvE?

You will not find a gather rate in the name Delimited Gaming Private PvE. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does Delimited Gaming Private PvE run?

A procedural map of size 4,800 with seed 956306104, generated by the game, is what Delimited Gaming Private PvE runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Delimited Gaming Private PvE?

These Rust Charts lists include Delimited Gaming Private PvE: Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Delimited Gaming Private PvE mean?

The game's server browser sees these tags from Delimited Gaming Private PvE: gmrust (Game mode): Standard survival rules apply; mp0 (Max players): 0 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Delimited Gaming Private PvE?

Press F1 in Rust to open the console and type client.connect 50.35.89.41:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp0
Max players 0 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.