On air · chart position #15,273
ILGaming Rust
Online 50.34.44.21:40010 checked 9m ago
Players
ILGaming Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ILGaming Rust online, and how reliable is it?
ILGaming Rust is up as you read this. The uptime it reports puts its last restart about 6 days 8 hours ago. 143 of 144 hours is what it managed over the past 6 full days, 99% of the time. Rust Charts has tracked it since 23 October 2026.
Where is ILGaming Rust located?
From ILGaming Rust, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 50.34.44.21:40010.
Which version of Rust does ILGaming Rust run?
Rust network protocol 2635 and build 168909 on Linux is the version ILGaming Rust runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does ILGaming Rust run smoothly?
Never under 7, and 18 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 68,498 entities. Memory use peaked at 2,863 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is ILGaming Rust?
Right now 0 players are on ILGaming Rust, out of 50 slots. Its average over the past week comes to 0 players.
How does ILGaming Rust rank against other Rust servers?
In the seven-day player hours table, ILGaming Rust is #15,273, inside the top 69% of all ranked servers. In the quad group, this one holds rank #622.
Wipes and resets
What is the wipe schedule on ILGaming Rust?
ILGaming Rust's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on ILGaming Rust?
No gather rate appears in the name ILGaming Rust. quad gives a group limit of 4 players. You play softcore, Facepunch's gentler mode: some loot stays with you. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does ILGaming Rust run?
A procedural map of size 3,500 with seed 569563, generated by the game, is what ILGaming Rust runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include ILGaming Rust?
The Rust Charts lists that carry ILGaming Rust are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on ILGaming Rust mean?
These are the tags ILGaming Rust makes public, and the server browser reads them: gmsoftcore (Game mode): This mode is softcore, the easier option; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join ILGaming Rust?
Press F1 in Rust to open the console and type client.connect 50.34.44.21:40010. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.