Off air · chart position #15,966
Debug Hosting
Offline EU 5.9.28.5:28030 checked 22d ago
Players
Debug Hosting
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Debug Hosting online, and how reliable is it?
Right now Debug Hosting is not running; the last sighting was 22 days 21 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Debug Hosting located?
The EU tag is how Debug Hosting lists its location: Europe. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 5.9.28.5:28030.
Which version of Rust does Debug Hosting run?
The build behind Debug Hosting is Rust network protocol 2633 and build 165217, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Debug Hosting?
Debug Hosting shows as offline now, with its last appearance 22 days 21 hours ago.
How does Debug Hosting rank against other Rust servers?
On player hours for the past week, Debug Hosting is #15,966: top 71% overall and #2,516 in Europe.
Wipes and resets
What is the wipe schedule on Debug Hosting?
An estimate from the force wipe gives Debug Hosting's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 54 days 3 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on Debug Hosting?
You will not find a gather rate in the name Debug Hosting. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Debug Hosting run?
The map on Debug Hosting is procedural, size 3,000, seed 2147483647, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Debug Hosting?
The Rust Charts lists that carry Debug Hosting are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Debug Hosting mean?
These are the tags Debug Hosting makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): Europe is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Debug Hosting?
Enter client.connect 5.9.28.5:28030 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.