Off air · chart position #15,920
Test
Offline 5.59.105.99:28015 checked 26d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Test is down at the moment, having last been seen 26 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 2 October 2026.
Where is Test located?
There's no region listed for Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.59.105.99:28015.
Which version of Rust does Test run?
Rust network protocol 2634 and build 166165 on Windows is what Test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Test?
Last seen 26 days 10 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
The top 70% of ranked servers includes Test, at #15,920 on player hours for the last week.
Wipe days
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 29 days 12 hours.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does Test run?
The map on Test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166165 (Build): This server reports build 166165; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags Test publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Test?
Enter client.connect 5.59.105.99:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.