Off air · chart position #15,966
ServerName
Offline 5.44.169.19:28015 checked 22d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 22 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 5 October 2026.
Where is ServerName located?
No region is published by ServerName. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 5.44.169.19:28015.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 22 days 17 hours ago.
How does ServerName rank against other Rust servers?
In the seven-day player hours table, ServerName is #15,966, inside the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerName?
Too few wipes on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 22 days 17 hours.
Settings and map
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Lists and filters
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags ServerName publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join ServerName?
Press F1 in Rust to open the console and type client.connect 5.44.169.19:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.