Players
SSAA
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is SSAA online, and how reliable is it?
Right now SSAA is not running; the last sighting was 26 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.
Where is SSAA located?
From SSAA, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.42.33.40:28015.
Which version of Rust does SSAA run?
Rust network protocol 2633 and build 165217 on Windows is the version SSAA runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is SSAA?
SSAA shows as offline now, with its last appearance 26 days 12 hours ago.
How does SSAA rank against other Rust servers?
Player hours over the past week put SSAA at #14,071, among the top 60% of ranked servers.
Wipe schedule
What is the wipe schedule on SSAA?
SSAA's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 13 hours.
How it is set up
What are the rules and settings on SSAA?
No gather rate appears in the name SSAA. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does SSAA run?
Generated by the game, the map on SSAA is procedural.
Tag guide
Which Rust Charts lists and filters include SSAA?
These Rust Charts lists include SSAA: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SSAA mean?
These are the tags SSAA makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): It has 500 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join SSAA?
Enter client.connect 5.42.33.40:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.