On air · chart position #15,341
A Shockbyte Rust Server
Online 5.39.17.43:29056 checked 10m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
You will find A Shockbyte Rust Server online at this moment. The uptime it reports puts its last restart about 9 days 2 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 20 October 2026.
Where is A Shockbyte Rust Server located?
From A Shockbyte Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.39.17.43:29056.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 254 server fps; the lowest point was 231. At its fullest it held 8,195 entities: buildings, deployables and the rest of the world. At most it took 3,227 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, out of 40 slots. Averaged over seven days, it drew 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 69% of ranked servers includes A Shockbyte Rust Server, at #15,341 on player hours for the last week.
Wipes and resets
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 9 days 4 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include A Shockbyte Rust Server?
These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join A Shockbyte Rust Server?
Enter client.connect 5.39.17.43:29056 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.