Rust Charts49,472 playing · live

On air · chart position #15,269

A Shockbyte Rust Server

Online 5.39.17.37:27799 checked 13m ago

Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak –
#15,269
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

A Shockbyte Rust Server

0on now
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:26 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 486 on average
54 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
91 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
276 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
13 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
355 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
278 / 300
From the figures on this page

Quick answers

Host and version

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. Going by the reported uptime, it restarted roughly 8 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 5.39.17.37:27799.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.

Does A Shockbyte Rust Server run smoothly?

It averaged 208 server fps over the last 48 hours, with a floor of 163. At its fullest it held 29,988 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,493 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 20 slots filled right now. 0 players was the seven-day average.

How does A Shockbyte Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte Rust Server is #15,269, inside the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The busiest point of its recent wipes averaged 1 players. 3 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 5 hours.

How it is set up

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does A Shockbyte Rust Server run?

A procedural map of size 2,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Standard survival rules apply; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags A Shockbyte Rust Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console and type client.connect 5.39.17.37:27799. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.