On air · chart position #10,159
Westerwald PVE
Online 5.39.17.35:28015 checked 11m ago
Players
Westerwald PVE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:55 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Westerwald PVE online, and how reliable is it?
Westerwald PVE is up as you read this. Going by the reported uptime, it restarted roughly 2 days 13 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Westerwald PVE located?
There's no region listed for Westerwald PVE. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 5.39.17.35:28015.
Which version of Rust does Westerwald PVE run?
Rust network protocol 2635 and build 168909 on Linux is what Westerwald PVE runs. Joining needs the same protocol on your game; Steam handles the update.
Does Westerwald PVE run smoothly?
Never under 45, and 81 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 140,068 entities. Its memory climbed as high as 5,168 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Westerwald PVE?
On Westerwald PVE, 0 players are in and 5 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.
How does Westerwald PVE rank against other Rust servers?
The top 46% of ranked servers includes Westerwald PVE, at #10,159 on player hours for the last week.
Wipe schedule
What does wipe day look like on Westerwald PVE?
Its recent wipes peaked at an average of 2 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Westerwald PVE?
The record of Westerwald PVE's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 19 hours.
Rules and world
What are the rules and settings on Westerwald PVE?
The name Westerwald PVE carries no gather rate. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does Westerwald PVE run?
The map on Westerwald PVE is procedural, size 5,000, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Westerwald PVE?
These Rust Charts lists include Westerwald PVE: Rust community servers, unmodded and Rust PvE servers. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Westerwald PVE mean?
The game's server browser sees these tags from Westerwald PVE: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^p (PvE): This is PvE: the world is the danger, not other players. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Westerwald PVE?
The console is behind F1 in Rust: enter client.connect 5.39.17.35:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.