Rust Charts67,203 playing · live

Off air · chart position #7,023

10000x Funserver

Offline 5.39.17.19:23296 checked 1d ago

10000x moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 1
#7,023
rank
top 32%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

10000x Funserver

0on now
AveragePeak
0123400:0004:0008:0013:0017:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510000:0004:0008:0013:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:13 UTC2d ago 1 – running 0
Fri 23 Oct, 22:45 UTC6d ago 1 held half 3.2 days 1
Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
Tue 20 Oct, 11:42 UTC9d ago 2 – 1.2 days 1
Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
Fri 9 Oct, 23:44 UTC19d ago 1 halved by day 1 7.6 days 0
Sat 19 Sep, 00:06 UTC40d ago 1 halved by day 2 21 days 0
Fri 18 Sep, 17:29 UTC41d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 352 on average
245 / 250
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 181 on average
194 / 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 181 on average
140 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 155 on average
116 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
48 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
19 / 150
From the figures on this page

Quick answers

Host and version

Is 10000x Funserver online, and how reliable is it?

Right now 10000x Funserver is not running; the last sighting was 24 hours ago. The uptime it reports puts its last restart about 41 hours ago. 166 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is 10000x Funserver located?

No region is published by 10000x Funserver. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 5.39.17.19:23296.

Which version of Rust does 10000x Funserver run?

Rust network protocol 2635 and build 168909 on Linux is the version 10000x Funserver runs. Joining needs the same protocol on your game; Steam handles the update.

Does 10000x Funserver run smoothly?

The 48-hour average was 76 server fps; the lowest point was 22. At its fullest it held 103,140 entities: buildings, deployables and the rest of the world. At most it took 5,610 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is 10000x Funserver?

10000x Funserver is offline at the moment; the last sighting was 24 hours ago. Averaging 0 players across seven days, it reached 1 at most.

How does 10000x Funserver rank against other Rust servers?

The top 32% of ranked servers includes 10000x Funserver, at #7,023 on player hours for the last week.

Wipe schedule

What does wipe day look like on 10000x Funserver?

Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 75% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on 10000x Funserver?

No next wipe can be predicted for 10000x Funserver: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 2 days 19 hours.

Settings and map

What are the rules and settings on 10000x Funserver?

A gather rate of 10000x is what 10000x Funserver advertises in its name. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.

Which map does 10000x Funserver run?

The map on 10000x Funserver is procedural, size 4,250, seed 37631, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include 10000x Funserver?

These Rust Charts lists include 10000x Funserver: Rust servers above 10x and Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

What do the server tags on 10000x Funserver mean?

The game's server browser sees these tags from 10000x Funserver: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join 10000x Funserver?

Press F1 in Rust to open the console and type client.connect 5.39.17.19:23296. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It has 40 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.