Players
ZombieModsX5-10
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:40 UTC26d ago | 1 | – | running | 0 |
| Mon 21 Sep, 12:29 UTC37d ago | 1 | halved by day 2 | 11.3 days | 1 |
| Sun 20 Sep, 19:52 UTC38d ago | 3 | – | 0.7 days | 0 |
| Sat 19 Sep, 20:35 UTC39d ago | 3 | – | 1 days | 1 |
| Thu 17 Sep, 17:18 UTC41d ago | 3 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ZombieModsX5-10 online, and how reliable is it?
Right now ZombieModsX5-10 is not running; the last sighting was 11 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 17 September 2026.
Where is ZombieModsX5-10 located?
From ZombieModsX5-10, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.252.103.130:35000.
Which version of Rust does ZombieModsX5-10 run?
Rust network protocol 2634 and build 167781 on Windows is what ZombieModsX5-10 runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is ZombieModsX5-10?
ZombieModsX5-10 is offline at the moment; the last sighting was 11 days 3 hours ago.
How does ZombieModsX5-10 rank against other Rust servers?
In the seven-day player hours table, ZombieModsX5-10 is #15,295, inside the top 70% of all ranked servers.
Wipes and resets
What does wipe day look like on ZombieModsX5-10?
The busiest point of its recent wipes averaged 2 players. 46 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on ZombieModsX5-10?
Once a month is the whole of it: ZombieModsX5-10 wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 26 days 5 hours. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on ZombieModsX5-10?
The name ZombieModsX5-10 carries no gather rate. The group limit is 10 players. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does ZombieModsX5-10 run?
A procedural map of size 4,500 with seed 2050231722, generated by the game, is what ZombieModsX5-10 runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include ZombieModsX5-10?
The Rust Charts lists that carry ZombieModsX5-10 are: Modded Rust servers and Rust zombie server charts. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on ZombieModsX5-10 mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags ZombieModsX5-10 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join ZombieModsX5-10?
The console is behind F1 in Rust: enter client.connect 5.252.103.130:35000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://xlgames.pro for its website.
