Rust Charts102,408 playing · live

On air · chart position #7,763

[GER | PvP] Rust DEV Server

Online 5.252.100.174:27022 checked 11m ago

trio moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 2
#7,763
rank
top 35%
16h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

[GER | PvP] Rust DEV Server

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75100:0023:0001:0012:0014:0016:00Wiped Wed 28 Oct, 00:25 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040000:0023:0001:0012:0014:0016:00Wiped Wed 28 Oct, 00:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #416 of the trio servers (top 66%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC17h ago – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – 0
Sat 3 Oct, 14:06 UTC26d ago 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC28d ago 9 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 66 on average
95 / 200
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10
EU · trio · monthly · 17 on average
36 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
2 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 12 on average
18 / 550
404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10
EU · trio · monthly · 11 on average
26 / 550
TRAVELER TRIO [MAX 3] Wipe 28.10
EU · trio · weekly · 9 on average
22 / 100
From the figures on this page

Quick answers

Server details

Is [GER | PvP] Rust DEV Server online, and how reliable is it?

Right now [GER | PvP] Rust DEV Server is running. About 56 minutes ago is when it last restarted, to go by the uptime it reports. 133 of 168 hours is what it managed over the past 7 full days, 79% of the time. Rust Charts has tracked it since 13 September 2026.

Where is [GER | PvP] Rust DEV Server located?

No region tag is published by [GER | PvP] Rust DEV Server, but its name points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 5.252.100.174:27022.

Which version of Rust does [GER | PvP] Rust DEV Server run?

Rust network protocol 2635 and build 168909 on Linux is what [GER | PvP] Rust DEV Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [GER | PvP] Rust DEV Server run smoothly?

Never under 208, and 217 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 91,974 entities. Its memory climbed as high as 2,244 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is [GER | PvP] Rust DEV Server?

On [GER | PvP] Rust DEV Server, 0 players are in and 10 slots are the ceiling. Seven-day figures: 0 players on average and 2 at the peak. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 1 players.

How does [GER | PvP] Rust DEV Server rank against other Rust servers?

The top 35% of ranked servers includes [GER | PvP] Rust DEV Server, at #7,763 on player hours for the last week. #416 is where it sits in the trio group.

Wipe days

What does wipe day look like on [GER | PvP] Rust DEV Server?

Its recent wipes peaked at an average of 8 players. 20 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 6 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [GER | PvP] Rust DEV Server?

With irregular wipe times on [GER | PvP] Rust DEV Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 16 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on [GER | PvP] Rust DEV Server?

No gather rate appears in the name [GER | PvP] Rust DEV Server. The group limit is 3 players, as stated in trio. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does [GER | PvP] Rust DEV Server run?

A procedural map of size 3,900 with seed 2082, generated by the game, is what [GER | PvP] Rust DEV Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include [GER | PvP] Rust DEV Server?

The Rust Charts lists that carry [GER | PvP] Rust DEV Server are: EU Rust servers, Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

What do the server tags on [GER | PvP] Rust DEV Server mean?

These are the tags [GER | PvP] Rust DEV Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts3 (Group limit): The team cap is 3; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join [GER | PvP] Rust DEV Server?

Press F1 in Rust to open the console and type client.connect 5.252.100.174:27022. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players 10 slots are available.
ts3
Group limit The team cap is 3.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.