Off air · chart position #9,917
ServerName
Offline 5.228.117.36:28015 checked 5d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 12:17 UTC, in 23h. Every Thursday at 12:17 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:17 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 11:25 UTC13d ago | 1 | halved by day 1 | 7 days | 1 |
| Thu 8 Oct, 11:25 UTC20d ago | 1 | held half | 7 days | 1 |
| Thu 1 Oct, 17:57 UTC FW26d ago | 1 | – | 6.7 days | 0 |
| Thu 1 Oct, 11:36 UTC27d ago | 1 | – | 0.3 days | 0 |
| Thu 24 Sep, 12:33 UTC33d ago | 1 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 5 days 20 hours ago. Of the past 7 full days it was running for 7 of 168 hours, or 4% of the time. Its earliest entry with Rust Charts dates from 18 September 2026.
Where is ServerName located?
From ServerName, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 5.228.117.36:28015.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167781 on Windows is the version ServerName runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is ServerName?
ServerName shows as offline now, with its last appearance 5 days 20 hours ago. Over the last week it averaged 1 players; the high point was 1.
How does ServerName rank against other Rust servers?
Player hours over the past week put ServerName at #9,917, among the top 45% of ranked servers.
Wipe schedule
What does wipe day look like on ServerName?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 50% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on ServerName?
ServerName runs on a wipe rhythm of every Thursday at 12:17 UTC. Expect the next wipe on Thursday 29 October at 12:17 UTC. 5 days 23 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on ServerName?
You will not find a gather rate in the name ServerName. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
The game's server browser sees these tags from ServerName: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ServerName?
Press F1 in Rust to open the console and type client.connect 5.228.117.36:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.