Players
RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:03 UTC17d ago | 2 | – | running | 0 |
| Thu 17 Sep, 10:38 UTC40d ago | 1 | halved by day 2 | 23.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] online, and how reliable is it?
RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] is up as you read this. The uptime it reports puts its last restart about 4 minutes ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] located?
RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] gives its location as Europe, using the EU tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 5.196.79.70:28015.
Which version of Rust does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is the version RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs. Joining needs the same protocol on your game; Steam handles the update.
Does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run smoothly?
The 48-hour average was 235 server fps; the lowest point was 218. At its fullest it held 66,394 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,914 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
On RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], 0 players are in and 200 slots are the ceiling. Over the last week it averaged 0 players; the high point was 2.
How does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] rank against other Rust servers?
On player hours for the past week, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] is #9,934: top 45% overall and #2,269 in Europe.
Wipe days
What does wipe day look like on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 39 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
A single monthly wipe, the force wipe, is all RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 17 days 2 hours. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
A gather rate of 3x is what RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] advertises in its name. The group limit is 24 players. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.
Which map does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run?
A procedural map of size 5,800 with seed 1337, generated by the game, is what RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
These Rust Charts lists include RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: 3x Rust servers, drawn as lines, EU Rust servers, Rust community servers, unmodded, Rust zombie server charts and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
What do the server tags on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] mean?
These are the tags RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): It has 200 slots; ts24 (Group limit): The team cap is 24; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
Enter client.connect 5.196.79.70:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
