Off air · chart position #15,419
Testserver
Offline 5.186.56.195:28015 checked 43d ago
Players
Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testserver online, and how reliable is it?
Right now Testserver is not running; the last sighting was 43 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 15 September 2026.
Where is Testserver located?
There's no region listed for Testserver. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.186.56.195:28015.
Which version of Rust does Testserver run?
Rust network protocol 2633 and build 163794 on Linux is what Testserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Testserver?
Last seen 43 days 19 hours ago, Testserver is currently offline.
How does Testserver rank against other Rust servers?
In the seven-day player hours table, Testserver is #15,419, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on Testserver?
Testserver's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 49 days 17 hours.
Settings and map
What are the rules and settings on Testserver?
No gather rate appears in the name Testserver. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is off.
Which map does Testserver run?
A procedural map, generated by the game, is what Testserver runs.
Tags explained
Which Rust Charts lists and filters include Testserver?
These Rust Charts lists include Testserver: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Testserver mean?
These are the tags Testserver makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Testserver?
The console is behind F1 in Rust: enter client.connect 5.186.56.195:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.