Rust Charts48,663 playing · live

On air · chart position #5,381

TESTTTTT

Online 5.182.207.231:11000 checked 11m ago

biweekly wipes moddedoxidepvehardcore
Launch Rust and join Website
48 hours · an hour a bar · full height is the busiest hour
1/ ?
players now
0
7-day average
peak 1
#5,381
rank
top 24%
27d ago
last wipe
biweekly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

TESTTTTT

1on now · 48h peak 1
AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
13d 23h
Thu 12 Nov, 08:53 UTC
27d 23h
Thu 26 Nov, 08:53 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
41d 23h
Thu 10 Dec, 08:53 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:53 UTC27m ago – – running 0
Sat 10 Oct, 19:22 UTC18d ago 1 – – 1
Thu 1 Oct, 18:23 UTC FW27d ago 1 halved by day 1 9 days 0
Tue 29 Sep, 17:59 UTC29d ago 1 held half 2 days 0
Mon 28 Sep, 19:01 UTC30d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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12 / 100
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2 / 50
Primal Earth PvE | Hardcore Progression | Rock to AK
groups of 8+ · biweekly · 3 on average
4 / 25
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
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groups of 50+ · biweekly · 2 on average
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[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
105 / 2000
From the figures on this page

Quick answers

About the server

Is TESTTTTT online, and how reliable is it?

TESTTTTT is up as you read this. Going by the reported uptime, it restarted roughly 3 days 1 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is TESTTTTT located?

No region is published by TESTTTTT. Rust Charts shows the location a server claims, not where the machine actually is. 5.182.207.231:11000 is its address.

Which version of Rust does TESTTTTT run?

Rust network protocol 2635 and build 168909 on Windows is what TESTTTTT runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does TESTTTTT run smoothly?

It averaged 299 server fps over the last 48 hours, with a floor of 184. Buildings, deployables and all the rest of the world came to as many as 371,300 entities. Its memory climbed as high as 9,874 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is TESTTTTT?

1 players are on TESTTTTT right now. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 10:00 UTC drew the most, at 1 players on average.

How does TESTTTTT rank against other Rust servers?

The top 24% of ranked servers includes TESTTTTT, at #5,381 on player hours for the last week.

Wipes and resets

What does wipe day look like on TESTTTTT?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on TESTTTTT?

The tag sets the prediction for TESTTTTT, as too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 15 hours is how long ago its current world was made. A wipe every two weeks is published in its tags.

Rules and world

What are the rules and settings on TESTTTTT?

The name TESTTTTT carries no gather rate. The default group size of 8 players applies here. You play hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does TESTTTTT run?

A procedural map of size 4,500 with seed 2234235, generated by the game, is what TESTTTTT runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include TESTTTTT?

These Rust Charts lists include TESTTTTT: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on TESTTTTT mean?

The game's server browser sees these tags from TESTTTTT: gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): It has 0 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): Facepunch's hardcore ruleset, with fewer helpers and a harder world; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join TESTTTTT?

Press F1 in Rust to open the console and type client.connect 5.182.207.231:11000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://rust-z.gamestores.app/ is where its website sits.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,^b,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp0
Max players It has 0 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset, with fewer helpers and a harder world.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.