On air · chart position #15,400
MG-Server V0.1
Online 5.175.223.64:28015 checked 6m ago
Players
MG-Server V0.1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:43 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is MG-Server V0.1 online, and how reliable is it?
You will find MG-Server V0.1 online at this moment. The uptime it reports puts its last restart about 4 days 23 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 23 September 2026.
Where is MG-Server V0.1 located?
From MG-Server V0.1, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 5.175.223.64:28015.
Which version of Rust does MG-Server V0.1 run?
The build behind MG-Server V0.1 is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does MG-Server V0.1 run smoothly?
Never under 57, and 91 server fps on average, is how the last 48 hours went. At its fullest it held 28,216 entities: buildings, deployables and the rest of the world. At most it took 1,944 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is MG-Server V0.1?
Right now 0 players are on MG-Server V0.1, out of 25 slots. Averaged over seven days, it drew 0 players.
How does MG-Server V0.1 rank against other Rust servers?
In the seven-day player hours table, MG-Server V0.1 is #15,400, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on MG-Server V0.1?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on MG-Server V0.1?
Too few wipes on record for MG-Server V0.1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 25 days 20 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on MG-Server V0.1?
You will not find a gather rate in the name MG-Server V0.1. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does MG-Server V0.1 run?
The map on MG-Server V0.1 is procedural, size 2,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include MG-Server V0.1?
These Rust Charts lists include MG-Server V0.1: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MG-Server V0.1 mean?
The game's server browser sees these tags from MG-Server V0.1: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join MG-Server V0.1?
Enter client.connect 5.175.223.64:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.