Rust Charts45,053 playing · live

On air · chart position #15,400

MG-Server V0.1

Online 5.175.223.64:28015 checked 6m ago

Launch Rust and join
48 hours · an hour a bar · full height is 25
0/ 25
players now
0% full
0
7-day average
peak –
#15,400
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

MG-Server V0.1

0on now
AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:43 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
423 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
208 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
27 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
136 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
45 / 100
From the figures on this page

Quick answers

Host and version

Is MG-Server V0.1 online, and how reliable is it?

You will find MG-Server V0.1 online at this moment. The uptime it reports puts its last restart about 4 days 23 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 23 September 2026.

Where is MG-Server V0.1 located?

From MG-Server V0.1, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 5.175.223.64:28015.

Which version of Rust does MG-Server V0.1 run?

The build behind MG-Server V0.1 is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does MG-Server V0.1 run smoothly?

Never under 57, and 91 server fps on average, is how the last 48 hours went. At its fullest it held 28,216 entities: buildings, deployables and the rest of the world. At most it took 1,944 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is MG-Server V0.1?

Right now 0 players are on MG-Server V0.1, out of 25 slots. Averaged over seven days, it drew 0 players.

How does MG-Server V0.1 rank against other Rust servers?

In the seven-day player hours table, MG-Server V0.1 is #15,400, inside the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on MG-Server V0.1?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on MG-Server V0.1?

Too few wipes on record for MG-Server V0.1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 25 days 20 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on MG-Server V0.1?

You will not find a gather rate in the name MG-Server V0.1. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does MG-Server V0.1 run?

The map on MG-Server V0.1 is procedural, size 2,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include MG-Server V0.1?

These Rust Charts lists include MG-Server V0.1: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MG-Server V0.1 mean?

The game's server browser sees these tags from MG-Server V0.1: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join MG-Server V0.1?

Enter client.connect 5.175.223.64:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.