Off air · chart position #15,457
Test Private Server
Offline 5.155.169.38:28015 checked 36d ago
Players
Test Private Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test Private Server online, and how reliable is it?
Test Private Server is down at the moment, having last been seen 36 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 22 September 2026.
Where is Test Private Server located?
From Test Private Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 5.155.169.38:28015 is its address.
Which version of Rust does Test Private Server run?
Rust network protocol 2633 and build 164530 on Windows is what Test Private Server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Test Private Server?
Last seen 36 days 9 hours ago, Test Private Server is currently offline.
How does Test Private Server rank against other Rust servers?
In the seven-day player hours table, Test Private Server is #15,457, inside the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on Test Private Server?
Test Private Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 36 days 15 hours.
How it is set up
What are the rules and settings on Test Private Server?
No gather rate appears in the name Test Private Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does Test Private Server run?
A procedural map, generated by the game, is what Test Private Server runs.
Tags explained
Which Rust Charts lists and filters include Test Private Server?
The Rust Charts lists that carry Test Private Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Private Server mean?
These are the tags Test Private Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Test Private Server?
Press F1 in Rust to open the console and type client.connect 5.155.169.38:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.