Rust Charts31,131 playing · live

Off air · chart position #3,561

[DV] Классика|Дальний восток

Offline 5.100.120.198:28015 checked 1h ago

weekly wipes vanillaoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
1/ 100
players now
1% full
1
7-day average
peak 5
#3,561
rank
top 16%
13d ago
last wipe
weekly schedule
13h
next wipe
Thu 29 Oct, 19:11 UTC

Players

[DV] Классика|Дальний восток

1on now · 48h peak 5
AveragePeak
0246806:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 19:11 UTC, in 13h. Every 7 days · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 5

Coming wipes

13h
Thu 29 Oct, 19:11 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 13h
Thu 12 Nov, 19:11 UTC
21d 13h
Thu 19 Nov, 19:11 UTC
28d 13h
Thu 26 Nov, 19:11 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 13h
Thu 10 Dec, 19:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 10 – running 0
Thu 8 Oct, 19:13 UTC20d ago 13 halved by day 3 7 days 1
Thu 1 Oct, 19:13 UTC FW27d ago 15 halved by day 5 7 days 1
Thu 24 Sep, 19:11 UTC34d ago 11 held half 7 days 0
Thu 17 Sep, 19:13 UTC41d ago 10 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
145 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 235 on average
13 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий
EU · groups of 100+ · 1x · weekly · 215 on average
7 / 100
From the figures on this page

Quick answers

Server details

Is [DV] Классика|Дальний восток online, and how reliable is it?

You will not get on [DV] Классика|Дальний восток just now: it is offline, last seen 1 hours ago. Going by the reported uptime, it restarted roughly 6 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [DV] Классика|Дальний восток located?

No region tag is published by [DV] Классика|Дальний восток, but its name points to Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.100.120.198:28015.

Which version of Rust does [DV] Классика|Дальний восток run?

Rust network protocol 2635 and build 168909 on Windows is what [DV] Классика|Дальний восток runs. Joining needs the same protocol on your game; Steam handles the update.

Does [DV] Классика|Дальний восток run smoothly?

The 48-hour average was 203 server fps; the lowest point was 175. Buildings, deployables and all the rest of the world came to as many as 74,362 entities. At most it took 2,865 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [DV] Классика|Дальний восток?

[DV] Классика|Дальний восток shows as offline now, with its last appearance 1 hours ago. Over the last week it averaged 1 players; the high point was 5. 13:00 UTC was the peak of the last 48 hours, with 5 players on average.

How does [DV] Классика|Дальний восток rank against other Rust servers?

In the seven-day player hours table, [DV] Классика|Дальний восток is #3,561, inside the top 16% of all ranked servers.

Wipes and resets

What does wipe day look like on [DV] Классика|Дальний восток?

The busiest point of its recent wipes averaged 13 players. 13 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. Day 5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [DV] Классика|Дальний восток?

The recent gap between wipes on [DV] Классика|Дальний восток is about 7 days. Thursday 29 October at 19:11 UTC is when the next wipe is due. The world it runs now dates from 13 days 10 hours. A weekly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on [DV] Классика|Дальний восток?

No gather rate appears in the name [DV] Классика|Дальний восток. 16 players is the maximum for a group. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The plugins it runs number Oxide. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does [DV] Классика|Дальний восток run?

[DV] Классика|Дальний восток runs a procedural map of size 3,500 with seed 121436148, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include [DV] Классика|Дальний восток?

The Rust Charts lists that carry [DV] Классика|Дальний восток are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the server tags on [DV] Классика|Дальний восток mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): No team can exceed 16; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^w (Weekly): A wipe comes each week; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod — that's the set of tags [DV] Классика|Дальний восток publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join [DV] Классика|Дальний восток?

The console is behind F1 in Rust: enter client.connect 5.100.120.198:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://taplink.cc/dvclassica.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts16
Group limit No team can exceed 16.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.