Off air · chart position #15,125
[AU] OzRust.com Development
Offline OC 49.180.105.193:28014 checked 13d ago
Players
[AU] OzRust.com Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 10h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [AU] OzRust.com Development online, and how reliable is it?
You will not get on [AU] OzRust.com Development just now: it is offline, last seen 13 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 16 October 2026.
Where is [AU] OzRust.com Development located?
The OC tag is how [AU] OzRust.com Development lists its location: Oceania. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 49.180.105.193:28014 is its address.
Which version of Rust does [AU] OzRust.com Development run?
The build behind [AU] OzRust.com Development is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is [AU] OzRust.com Development?
Last seen 13 days 11 hours ago, [AU] OzRust.com Development is currently offline.
How does [AU] OzRust.com Development rank against other Rust servers?
On player hours for the past week, [AU] OzRust.com Development is #15,125: top 70% overall and #188 in Oceania.
Wipes and resets
What is the wipe schedule on [AU] OzRust.com Development?
An estimate from biweekly: 14 days after its last wipe gives [AU] OzRust.com Development's next wipe. Expect the next wipe on Thursday 29 October at 22:50 UTC. 13 days 13 hours is how long ago its current world was made. The tags state a wipe schedule of every two weeks.
Rules and world
What are the rules and settings on [AU] OzRust.com Development?
You will not find a gather rate in the name [AU] OzRust.com Development. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does [AU] OzRust.com Development run?
The map on [AU] OzRust.com Development is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include [AU] OzRust.com Development?
These Rust Charts lists include [AU] OzRust.com Development: Rust servers in Oceania, Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [AU] OzRust.com Development mean?
The game's server browser sees these tags from [AU] OzRust.com Development: gmrust (Game mode): Survival, in the standard Rust form; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; OC (Oceania): The server browser files this one under Oceania. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [AU] OzRust.com Development?
Press F1 in Rust to open the console and type client.connect 49.180.105.193:28014. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.