Off air · chart position #15,497
test
Offline 47.93.210.25:28015 checked 34d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
test is down at the moment, having last been seen 34 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is test located?
From test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 47.93.210.25:28015.
Which version of Rust does test run?
Rust network protocol 2633 and build 162929 on Windows is what test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is test?
test is offline at the moment; the last sighting was 34 days 20 hours ago.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #15,497, inside the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on test?
The record of test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 53 days 8 hours.
Rules and world
What are the rules and settings on test?
You will not find a gather rate in the name test. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does test run?
Generated by the game, the map on test is procedural.
Tags explained
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join test?
The console is behind F1 in Rust: enter client.connect 47.93.210.25:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.