Rust Charts56,412 playing · live

Off air · chart position #15,405

Why So Sus

Offline NA 47.226.85.41:28015 checked 1d ago

vanillamoddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 3
0/ 3
players now
0% full
0
7-day average
peak –
#15,405
rank
top 69% · #1549 in NA
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Why So Sus

0on now
AveragePeakWipe
0123401:0002:00Wiped Mon 26 Oct, 01:29 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct27 Oct

Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:29 UTC1d ago – – running 0
Thu 8 Oct, 02:21 UTC19d ago 2 held half 18 days 2
Wed 7 Oct, 06:20 UTC20d ago 2 – 0.8 days 0
Tue 6 Oct, 05:40 UTC21d ago 2 – 1 days 0
Wed 30 Sep, 22:41 UTC27d ago 2 halved by day 1 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
0 / 10
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
2 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 4 on average
0 / 16
0 / 16
The Salt Mines (Official) Solo Only | 2x |
NA · groups of 8+ · 2x · monthly · 1 on average
3 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
NA · groups of 100+ · 1e+09x · weekly · 31 on average
46 / 100
From the figures on this page

Quick answers

About the server

Is Why So Sus online, and how reliable is it?

Right now Why So Sus is not running; the last sighting was 45 hours ago. It stayed up 1% of the last 7 full days, 2 of 168 hours. Its earliest entry with Rust Charts dates from 25 September 2026.

Where is Why So Sus located?

The NA tag is how Why So Sus lists its location: North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 47.226.85.41:28015.

Which version of Rust does Why So Sus run?

Rust network protocol 2635 and build 168909 on Windows is what Why So Sus runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Why So Sus?

Why So Sus is offline at the moment; the last sighting was 45 hours ago. 0 players was the seven-day average.

How does Why So Sus rank against other Rust servers?

On player hours for the past week, Why So Sus is #15,405: top 69% overall and #1,549 in North America.

Wipe schedule

What does wipe day look like on Why So Sus?

Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Why So Sus?

With irregular wipe times on Why So Sus, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 46 hours.

Settings and map

What are the rules and settings on Why So Sus?

No gather rate appears in the name Why So Sus. 8 players is the group limit, the default for the game. You play combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.

Which map does Why So Sus run?

The map on Why So Sus is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Why So Sus?

The Rust Charts lists that carry Why So Sus are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Why So Sus mean?

The game's server browser sees these tags from Why So Sus: gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): 3 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Why So Sus?

The console is behind F1 in Rust: enter client.connect 47.226.85.41:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2635,^v,^d,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp3
Max players 3 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Gameplay

^d
Combat training Practise aim and PvP here; the loot comes to you.
^i
Battlefield Kits and high rates make this a fast PvP battlefield.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.