Off air · chart position #15,405
Why So Sus
Offline NA 47.226.85.41:28015 checked 1d ago
Players
Why So Sus
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:29 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 02:21 UTC19d ago | 2 | held half | 18 days | 2 |
| Wed 7 Oct, 06:20 UTC20d ago | 2 | – | 0.8 days | 0 |
| Tue 6 Oct, 05:40 UTC21d ago | 2 | – | 1 days | 0 |
| Wed 30 Sep, 22:41 UTC27d ago | 2 | halved by day 1 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Why So Sus online, and how reliable is it?
Right now Why So Sus is not running; the last sighting was 45 hours ago. It stayed up 1% of the last 7 full days, 2 of 168 hours. Its earliest entry with Rust Charts dates from 25 September 2026.
Where is Why So Sus located?
The NA tag is how Why So Sus lists its location: North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 47.226.85.41:28015.
Which version of Rust does Why So Sus run?
Rust network protocol 2635 and build 168909 on Windows is what Why So Sus runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Why So Sus?
Why So Sus is offline at the moment; the last sighting was 45 hours ago. 0 players was the seven-day average.
How does Why So Sus rank against other Rust servers?
On player hours for the past week, Why So Sus is #15,405: top 69% overall and #1,549 in North America.
Wipe schedule
What does wipe day look like on Why So Sus?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Why So Sus?
With irregular wipe times on Why So Sus, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 46 hours.
Settings and map
What are the rules and settings on Why So Sus?
No gather rate appears in the name Why So Sus. 8 players is the group limit, the default for the game. You play combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does Why So Sus run?
The map on Why So Sus is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Why So Sus?
The Rust Charts lists that carry Why So Sus are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Why So Sus mean?
The game's server browser sees these tags from Why So Sus: gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): 3 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Why So Sus?
The console is behind F1 in Rust: enter client.connect 47.226.85.41:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.