Rust Charts34,720 playing · live

Off air · chart position #14,462

LocalServer

Offline 46.98.158.245:28015 checked 44d ago

Launch Rust and join
1/ 500
players now
0% full
0
7-day average
peak –
#14,462
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

LocalServer

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
253 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
16 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
167 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
62 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
39 / 100
From the figures on this page

Quick answers

Server details

Is LocalServer online, and how reliable is it?

LocalServer is down at the moment, having last been seen 44 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is LocalServer located?

No region is published by LocalServer. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 46.98.158.245:28015.

Which version of Rust does LocalServer run?

Rust network protocol 2633 and build 163794 on Windows is what LocalServer runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is LocalServer?

Last seen 44 days 7 hours ago, LocalServer is currently offline.

How does LocalServer rank against other Rust servers?

The top – of ranked servers includes LocalServer, at #14,462 on player hours for the last week.

Wipes and resets

What is the wipe schedule on LocalServer?

LocalServer's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 44 days 7 hours.

Settings and map

What are the rules and settings on LocalServer?

You will not find a gather rate in the name LocalServer. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does LocalServer run?

A procedural map, generated by the game, is what LocalServer runs.

Tag guide

Which Rust Charts lists and filters include LocalServer?

The Rust Charts lists that carry LocalServer are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LocalServer mean?

These are the tags LocalServer makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join LocalServer?

Enter client.connect 46.98.158.245:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build This server reports build 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.