Rust Charts34,317 playing · live

Off air · chart position #16,118

Local Dev

Offline 46.61.49.21:28015 checked 31d ago

Launch Rust and join
1/ 8
players now
12% full
0
7-day average
peak –
#16,118
rank
top 68%
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Local Dev

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:45 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
141 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
11 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
18 / 200
From the figures on this page

Quick answers

Host and version

Is Local Dev online, and how reliable is it?

Right now Local Dev is not running; the last sighting was 31 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 27 September 2026.

Where is Local Dev located?

No region is published by Local Dev. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 46.61.49.21:28015.

Which version of Rust does Local Dev run?

The build behind Local Dev is Rust network protocol 2633 and build 165217, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Local Dev?

Local Dev shows as offline now, with its last appearance 31 days 16 hours ago.

How does Local Dev rank against other Rust servers?

In the seven-day player hours table, Local Dev is #16,118, inside the top 68% of all ranked servers.

Wipe days

What does wipe day look like on Local Dev?

The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Local Dev?

The record of Local Dev's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 31 days 19 hours.

How it is set up

What are the rules and settings on Local Dev?

The name Local Dev carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.

Which map does Local Dev run?

Generated by the game, the map on Local Dev is procedural.

Tag guide

Which Rust Charts lists and filters include Local Dev?

These Rust Charts lists include Local Dev: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Dev mean?

gmrust (Game mode): Survival, in the standard Rust form; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Local Dev publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Local Dev?

The console is behind F1 in Rust: enter client.connect 46.61.49.21:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp8
Max players The server holds 8 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build This server reports build 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.