Rust Charts49,178 playing · live

Off air · chart position #13,280

Development Server

Offline 46.61.200.115:28015 checked 39d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,280
rank
no region published
43d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Development Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 463 on average
136 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
166 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
319 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
11 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 264 on average
325 / 350
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
587 / 600
From the figures on this page

Quick answers

Server details

Is Development Server online, and how reliable is it?

Development Server is down at the moment, having last been seen 39 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 16 September 2026.

Where is Development Server located?

No region is published by Development Server. Rust Charts shows the location a server claims, not where the machine actually is. 46.61.200.115:28015 is its address.

Which version of Rust does Development Server run?

Rust network protocol 2633 and build 163794 on Windows is the version Development Server runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Development Server?

Last seen 39 days 22 hours ago, Development Server is currently offline.

How does Development Server rank against other Rust servers?

The top – of ranked servers includes Development Server, at #13,280 on player hours for the last week.

Wipe days

What is the wipe schedule on Development Server?

Too few wipes on record for Development Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 43 days 14 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Development Server?

The name Development Server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does Development Server run?

A procedural map, generated by the game, is what Development Server runs.

Tag guide

Which Rust Charts lists and filters include Development Server?

The Rust Charts lists that carry Development Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags Development Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Development Server?

Enter client.connect 46.61.200.115:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.