Off air · chart position #15,498
TEST
Offline 46.55.81.200:28015 checked 42d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
You will not get on TEST just now: it is offline, last seen 42 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is TEST located?
From TEST, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 46.55.81.200:28015 is its address.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 163794 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is TEST?
TEST is offline at the moment; the last sighting was 42 days 15 hours ago.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #15,498, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on TEST?
Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 42 days 15 hours.
Settings and map
What are the rules and settings on TEST?
You will not find a gather rate in the name TEST. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does TEST run?
Generated by the game, the map on TEST is procedural.
Lists and filters
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TEST?
Enter client.connect 46.55.81.200:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.