Off air · chart position #9,738
My Staging Test
Offline 46.53.173.145:28015 checked 12h ago
Players
My Staging Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:58 UTC12h ago | – | – | running | 1 |
| Thu 22 Oct, 15:05 UTC5d ago | 1 | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is My Staging Test online, and how reliable is it?
My Staging Test is down at the moment, having last been seen 12 hours ago. Of the past 5 full days it was running for 3 of 120 hours, or 2% of the time. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is My Staging Test located?
From My Staging Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 46.53.173.145:28015.
Which version of Rust does My Staging Test run?
The build behind My Staging Test is Rust network protocol 2635 and build 169364, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is My Staging Test?
My Staging Test shows as offline now, with its last appearance 12 hours ago. Seven-day figures: 1 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 1 players.
How does My Staging Test rank against other Rust servers?
In the seven-day player hours table, My Staging Test is #9,738, inside the top 44% of all ranked servers.
Wipes and resets
What does wipe day look like on My Staging Test?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on My Staging Test?
Too few wipes on record for My Staging Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 12 hours.
Settings and map
What are the rules and settings on My Staging Test?
No gather rate appears in the name My Staging Test. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does My Staging Test run?
Generated by the game, the map on My Staging Test is procedural.
Tag guide
Which Rust Charts lists and filters include My Staging Test?
The Rust Charts lists that carry My Staging Test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on My Staging Test mean?
The game's server browser sees these tags from My Staging Test: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs169364 (Build): Build 169364 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join My Staging Test?
The console is behind F1 in Rust: enter client.connect 46.53.173.145:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.