Off air · chart position #13,308
TEST
Offline 46.53.134.241:28015 checked 39d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and how reliable is it?
TEST is down at the moment, having last been seen 39 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 20 September 2026.
Where is TEST located?
From TEST, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 46.53.134.241:28015 is its address.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TEST?
TEST is offline at the moment; the last sighting was 39 days 3 hours ago.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #13,308, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 39 days 3 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on TEST?
The name TEST carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does TEST run?
Generated by the game, the map on TEST is procedural.
Lists and filters
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags TEST publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TEST?
Press F1 in Rust to open the console and type client.connect 46.53.134.241:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.