Rust Charts57,310 playing · live

Off air · chart position #15,344

Testing Server PT

Offline EU 46.4.97.45:28025 checked 1d ago

monthly wipes moddedcarbonpve
Launch Rust and join Website
48 hours · an hour a bar · full height is 1
0/ 1
players now
0% full
0
7-day average
peak –
#15,344
rank
top 69% · #2569 in EU
27d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Testing Server PT

0on now
AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

02.557.51005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

3.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
35d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC24d ago 1 – running 0
Wed 30 Sep, 04:38 UTC28d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
20 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
29 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
29 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
21 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 24 on average
36 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
15 / 75
From the figures on this page

Quick answers

Server details

Is Testing Server PT online, and how reliable is it?

You will not get on Testing Server PT just now: it is offline, last seen 38 hours ago. The uptime it reports puts its last restart about 2 hours ago. Of the past 7 full days it was running for 4 of 168 hours, or 2% of the time. The first record Rust Charts holds of it is 17 September 2026.

Where is Testing Server PT located?

Testing Server PT gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. 46.4.97.45:28025 is its address.

Which version of Rust does Testing Server PT run?

Rust network protocol 2635 and build 168909 on Linux is what Testing Server PT runs. Steam updates your game for you; all you need is the same protocol to join.

Does Testing Server PT run smoothly?

The 48-hour average was 10 server fps; the lowest point was 10. At its fullest it held 157,705 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,861 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Testing Server PT?

Testing Server PT shows as offline now, with its last appearance 38 hours ago. Averaged over seven days, it drew 0 players.

How does Testing Server PT rank against other Rust servers?

The last seven days of player hours put Testing Server PT at #15,344, top 69% of ranked servers, and #2,569 in Europe.

Wipes and resets

What does wipe day look like on Testing Server PT?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 14 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Testing Server PT?

Once a month is the whole of it: Testing Server PT wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 5 hours is how long ago its current world was made. The tags state a monthly wipe schedule.

Rules and world

What are the rules and settings on Testing Server PT?

No gather rate appears in the name Testing Server PT. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Testing Server PT run?

Testing Server PT runs a procedural map of size 4,250 with seed 581740253, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include Testing Server PT?

The Rust Charts lists that carry Testing Server PT are: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Testing Server PT mean?

gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here; EU (Europe): Europe is where the server browser lists it — that's the set of tags Testing Server PT publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Testing Server PT?

The console is behind F1 in Rust: enter client.connect 46.4.97.45:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://your-site.com/ is where its website sits.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.