Off air · chart position #14,201
TEST
Offline 46.32.67.68:28015 checked 41d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TEST online, and how reliable is it?
Right now TEST is not running; the last sighting was 41 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 16 September 2026.
Where is TEST located?
There's no region listed for TEST. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 46.32.67.68:28015.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 163794 on Windows is the version TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is TEST?
TEST is offline at the moment; the last sighting was 41 days 19 hours ago.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #14,201, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 41 days 19 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
A procedural map, generated by the game, is what TEST runs.
Lists and filters
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser sees these tags from TEST: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 46.32.67.68:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.