Off air
fnord build server
Offline 46.244.250.252:28015 checked 44d ago
Players
fnord build server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is fnord build server online, and how reliable is it?
fnord build server is down at the moment, having last been seen 44 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is fnord build server located?
From fnord build server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 46.244.250.252:28015.
Which version of Rust does fnord build server run?
The build behind fnord build server is Rust network protocol 2633 and build 163207, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is fnord build server?
Last seen 44 days 23 hours ago, fnord build server is currently offline.
Wipe days
What is the wipe schedule on fnord build server?
Too few wipes on record for fnord build server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 52 days 18 hours.
How it is set up
What are the rules and settings on fnord build server?
You will not find a gather rate in the name fnord build server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does fnord build server run?
A procedural map, generated by the game, is what fnord build server runs.
Tags explained
Which Rust Charts lists and filters include fnord build server?
The Rust Charts lists that carry fnord build server are: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on fnord build server mean?
These are the tags fnord build server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): This server reports build 163207; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join fnord build server?
The console is behind F1 in Rust: enter client.connect 46.244.250.252:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.