On air · chart position #15,414
CFGaming Rust
Online 46.229.45.210:28015 checked 11m ago
Players
CFGaming Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is CFGaming Rust online, and how reliable is it?
Right now CFGaming Rust is running. Going by the reported uptime, it restarted roughly 6 days 19 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is CFGaming Rust located?
From CFGaming Rust, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 46.229.45.210:28015 is its address.
Which version of Rust does CFGaming Rust run?
Rust network protocol 2634 and build 167781 on Linux is what CFGaming Rust runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does CFGaming Rust run smoothly?
It averaged 175 server fps over the last 48 hours, with a floor of 143. At its fullest it held 66,385 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,001 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is CFGaming Rust?
On CFGaming Rust, 0 players are in and 25 slots are the ceiling. 0 players was the seven-day average.
How does CFGaming Rust rank against other Rust servers?
Player hours over the past week put CFGaming Rust at #15,414, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on CFGaming Rust?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on CFGaming Rust?
A single monthly wipe, the force wipe, is all CFGaming Rust runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 6 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on CFGaming Rust?
You will not find a gather rate in the name CFGaming Rust. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does CFGaming Rust run?
A procedural map of size 3,500 with seed 1337, generated by the game, is what CFGaming Rust runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include CFGaming Rust?
These Rust Charts lists include CFGaming Rust: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on CFGaming Rust mean?
gmrust (Game mode): Standard survival rules apply; mp25 (Max players): It has 25 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags CFGaming Rust publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join CFGaming Rust?
Press F1 in Rust to open the console and type client.connect 46.229.45.210:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.