Players
GamesProjectFair [RUST]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 14:57 UTC, in 1d 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:57 UTC5d ago | 3 | – | running | 1 |
| Thu 15 Oct, 14:58 UTC12d ago | 4 | held half | 7 days | 0 |
| Sat 10 Oct, 18:15 UTC17d ago | 7 | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 21:32 UTC20d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 01:24 UTC21d ago | 1 | – | 0.8 days | 1 |
| Tue 6 Oct, 18:15 UTC21d ago | 1 | – | 0.3 days | 0 |
| Mon 5 Oct, 14:37 UTC22d ago | 3 | – | 1.2 days | 0 |
| Sat 3 Oct, 22:22 UTC24d ago | 3 | – | 1.7 days | 0 |
| Sat 3 Oct, 01:13 UTC25d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 8 | – | 1.3 days | 0 |
| Thu 24 Sep, 17:58 UTC33d ago | 4 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is GamesProjectFair [RUST] online, and how reliable is it?
GamesProjectFair [RUST] is down at the moment, having last been seen 13 hours ago. Going by the reported uptime, it restarted roughly 20 hours ago. It stayed up 98% of the last 7 full days, 165 of 168 hours. The first record Rust Charts holds of it is 19 September 2026.
Where is GamesProjectFair [RUST] located?
The EU tag is how GamesProjectFair [RUST] lists its location: Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 46.174.51.227:28015 is its address.
Which version of Rust does GamesProjectFair [RUST] run?
Rust network protocol 2635 and build 168909 on Linux is the version GamesProjectFair [RUST] runs. Joining needs the same protocol on your game; Steam handles the update.
Does GamesProjectFair [RUST] run smoothly?
Never under 60, and 60 server fps on average, is how the last 48 hours went. At its fullest it held 73,475 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,467 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is GamesProjectFair [RUST]?
GamesProjectFair [RUST] is offline at the moment; the last sighting was 13 hours ago. Seven-day figures: 1 players on average and 4 at the peak. 18:00 UTC was the peak of the last 48 hours, with 3 players on average.
How does GamesProjectFair [RUST] rank against other Rust servers?
On player hours for the past week, GamesProjectFair [RUST] is #4,076: top 18% overall and #1,471 in Europe.
Wipes and resets
What does wipe day look like on GamesProjectFair [RUST]?
Its recent wipes peaked at an average of 5 players. The crowd on the latest wipe hit its peak 2 hours in. Half the peak was the floor until the next wipe in 67% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on GamesProjectFair [RUST]?
The prediction falls back on the tag, because GamesProjectFair [RUST]'s record is too thin to confirm a schedule. Expect the next wipe on Thursday 29 October at 14:57 UTC. The world in play was made 5 days 19 hours. A weekly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on GamesProjectFair [RUST]?
No gather rate appears in the name GamesProjectFair [RUST]. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Oxide plugins are running on it. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does GamesProjectFair [RUST] run?
A procedural map of size 3,500 with seed 1337, generated by the game, is what GamesProjectFair [RUST] runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Who runs GamesProjectFair [RUST]?
The gamesprojectfair.ru hostname from GamesProjectFair [RUST] is unique among the servers we track.
Which Rust Charts lists and filters include GamesProjectFair [RUST]?
The Rust Charts lists that carry GamesProjectFair [RUST] are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on GamesProjectFair [RUST] mean?
The game's server browser sees these tags from GamesProjectFair [RUST]: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe comes each week; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): The plugin framework is Oxide, also known as uMod; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join GamesProjectFair [RUST]?
The console is behind F1 in Rust: enter client.connect 46.174.51.227:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://gamesprojectfair.ru/ for its website.
